Patch Notes

August 13, 2020

Workshop Updates
  • The valid range for numbers stored in variables and used in mathematical expressions has been increased
New Actions
  • Start Scaling Players
  • Stop Scaling Players
  • Start Scaling Barriers
  • Stop Scaling Barriers
Bug Fixes
General
  • Fixed a bug in Deathmatch that caused the “Defeat” string to potentially display for the winning player on the Victory screen
Heroes

Ana

  • Fixed a bug with the “Vacation” highlight intro not animating properly

D.Va

  • Fixed a bug with the “Sitting” victory pose not displaying properly

Orisa

  • Fixed a bug with the “Medal” victory pose not displaying properly
  • Fixed a bug with Halt! that caused tether to break when attempting to pull at max range

Pharah

  • Fixed a bug with the “Barrage” highlight intro not animating correctly
Workshop
  • Fixed a bug that could cause the game to enter an endless match restart cycle if too many of certain actions were executed immediately on match start
  • Fixed a bug that could cause players to lose their bodies altogether when the “Start Forcing Player To Be Hero” action was combined with Control maps or the “Spawn As Random Hero” setting
  • Fixed a bug preventing automatic reloads from being disabled when disabling reloading via Workshop
  • Fixed a bug preventing D.Va from properly handling ammo/reload related actions/values when out of mech
  • Fixed a bug where strings with unicode characters could be trimmed incorrectly when copy-pasting
  • Fixed a bug where certain values failed to export from inspector when copying as action text